Story
The Story widget lets you build immersive, Instagram-style story experiences inside your app. It shows a sequence of full-screen or card-style “stories” that users can tap through, swipe, or watch as they auto-play. This is great for feature highlights, onboarding flows, announcements, or tutorials presented in a visual, lightweight format.
Use Cases
Onboarding flows
Introduce your app in 3–5 visual steps
Highlight “What you can do” with quick, snackable screens
Feature & product highlights
Showcase new features with images + short copy
Display multiple product angles, USPs, or use-cases as separate story items
Promotions & campaigns
Limited-time offers, festival campaigns, or seasonal sales
“Swipe through” style promo banners instead of static images
Announcements & release notes
New version updates, changelog highlights, or important news
Show key changes one story at a time to avoid overwhelming text
Quick tutorials & tips
Step-by-step mini-tutorials (“How to use X”)
Daily tips, growth hacks, or quick education content
Core Concepts
Story Layout (Header, Items, Footer)
Header: Optional top area (avatar, logo, title, time).
Items: Each item is one “story screen” – can be image, video, text, buttons, or any widget.
Footer: Optional bottom area for CTAs, captions, or extra actions.
Story Flow & Behaviour
Stories play one after another (auto-advance optional).
User gestures: tap left = previous, tap right = next.
A controller manages the current item and lets you react with callbacks (e.g., onStart, onEnd, onChange).
Indicators
Small bars at the top show how many stories and current position.
States: completed, current, upcoming.
Fully customizable (colors, size, spacing, radius) to match your brand.
Properties
Layout & Content
Header / Items / Footer
Header Add any widget you like (avatar, text, icons, etc.). This is optional.
Items Add one or more story items. Each item is a widget tree that will be shown as an individual story step.
Footer Optional bottom area for buttons, secondary info, links, or actions.
Behaviour
These properties control how the stories play and progress.
Controller
Internal controller that manages the current story index and playback. Can be used in actions to programmatically change or control stories.
Initial Index
The zero-based index of the story item that should be shown first when the widget loads.
Restart on Completed
When enabled, the story sequence restarts from the first item after the last story finishes. When disabled, playback stops at the end.
Duration
Time each story stays visible before automatically moving to the next one. Applies when stories are auto-playing.
Navigation
These properties define how user gestures trigger actions.
On Slide Down
Triggered when the user slides the story down. Often used to close the story or navigate back.
On Slide Start
Called when the user first starts viewing/interacting with the story sequence. Useful for analytics or initializing logic.
On Left Tap
Triggered when the user taps on the left side of the story. Typically used to go to the previous story item.
On Right Tap
Triggered when the user taps on the right side of the story. Typically used to go to the next story item.
Callbacks
Callbacks give you hooks into key moments in the story lifecycle.
On Completed
Fired when the entire story sequence finishes. Useful for marking as seen, navigating away, or showing a final message.
On Previous Completed
Called when a previous story group/segment completes (if you use grouped logic). Can be used for step-wise tracking.
On Story Changed
Fired every time the active story index changes. Useful for analytics, loading data for the current story, or updating other UI based on the active slide.
Indicators
Indicator properties control the look and feel of the story progress bars.
Active Color
Color of the indicator for the currently active story item.
Completed Color
Color of indicators representing stories that have already been viewed.
Upcoming Color
Color of indicators for stories that have not yet been seen.
Height
Thickness of each indicator bar. Smaller values give a slim line; larger values create bold bars.
Border Radius
Roundness of the indicator corners. Higher values create pill-shaped bars; lower values create more rectangular ones.
Horizontal Gap
Space between each indicator bar. Controls how tightly or loosely they are spaced.
Default Properties
The Story widget supports all Default Properties.
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